Body

Body Cards:
Card #1
Beer Pong

- All Play

     - Set up 10x Cups in a Natural Pyramid.  Whenever you hit a Cup, choose any Player you want to Drink it.  Teammates hitting back to back Shots = an extra turn for both.  Cups are worth 1x Point, Final Cup is worth 3x Points.  High Score = this Card.  3x Cup OT if needed with all Cups being worth 1x Point each.

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Card #2
Dice Pong

- All Play

     - Set up 3x Cups in a Triangle.  This is an All Play.  When it is your turn roll a Six Sided Die, that number is how many attempts you get to Hit 1x Cup on your turn.  If you can't hit 1x Cup, you're out.  If you can, move to the back of the line and you're good.  Last one left gets the Card, no OT or Tiebreakers.  Last Place and 5th both have to take Shots.  2nd-4th only have to drink 1x of the Plastic Cups of Beer each.

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Card #3
Beer Pong - Points

- All Play

     - Set up 15x Cups in a Backwards Pyramid, also set up 1x Cup each on both far corners of the Table.  Each Player has 10x Shots and each Row is Worth a Different amount of Points.  In order they are worth 1x Point, 2x, 3x, 4x, 6x and the far Corners are 10x each.  Winning Team gets the Card, 2nd Place team polishes off 6x of the Cups while the Last Place Team has to Drink the other 11x Cups.

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Card #4
Final Cup

- Player who Draws this Card + their Teammate

     - The Final Cup in Beer Pong is the Toughest to hit.  With that in Mind, fill up 1x Cup with Beer, the Player and his Teammate has 3x Shots each.  If they hit it just 1x they choose an opponent to Drink the Cup and they take this Card.  If they Fail, not only does the person who Drew this Card have to Drink the Cup, his Team also losses their Best Card.

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Card #5
NFL Pong

- All Play

     - Player who Draws this Card + their Teammate are in the Super Bowl.  The 2x Opposing Teams face off in a Game of Final Cup Pong to determine which Team advances to the Super Bowl, losers here take Shots .  Both Teams will stay on the Same side of the Table, the other side of the Table has a Reverse Pyramid set up.  1st Row = 4x Yards, 2nd Row = 8x Yards, 3rd Row = 15x Yards and the Back Cup = 25x Yards.  Each Team will get 4x Possessions each, you start from your own 20 Yard Line, Field Goals from the Opponents 30 or closer are Automatic.  Extra Points off of Touchdowns are also Automatic and all Punts = 50 Yards.  Winners get the Card, Losing Super Bowl Team Drinks the 10x Cups.

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Card #6
NBA Pong

- All Play

     - Player who Draws this Card is now in the NBA Finals w/their Teammate.  The 2x Opponent Teams Face off in a Game of Final Cup Pong to determine which Team advances to the NBA Finals, losers here take Shots.  Line up 4x Cups in a Diamond up Front and 2x Cups in a Straight Line in back for 3x Pointers.  Balls Rolling back are Considered Offensive Rebounds.  First to 30 Points gets the Card, losing Team Drinks the 12x Cups.

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Card #7
Baseball Pong

- All Play

     - Player who Draws this Card is now in the World Series w/their Teammate.  The 2x Opponent Teams Face off in a Game of Final Cup Pong to determine which Team advances to the World Series, losers here take Shots.  Line up 4x Cups in a Straight Line, 1st Cup = a Single, 2nd Cup = Double, 3rd Cup = Triple, 4th Cup = Home Run.  Its a 9 Inning Game, 3 outs per Inning, Winning Team gets the Card while the Losing Team drinks the 8x Cups.

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Card #8
Best Outta Ten

- All Play

     - Set up 10x Cups for Beer Pong in a normal Pyramid, each Player on each Team gets 10x Shots each.  Do not Remove Cups if you make Shots.  Each Team puts their Best Card on the line here as Players rack up Points for their Team.  If your Team has no Cards the other Teams have Free Reign to mock your Team Mercilessly during this Time.  Your Team can still Play / Win Cards though.  In the result of a Draw, 10x more Shots will be taken by each Player on each Active Team.  Losing Teams share the 10x Cups to Drink, 5x Cups each Per Team.  This Card cannot be Gained.

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Card #9
Elimination Pong

- All Play

     - Set up 10x Cups for Beer Pong in a normal Pyramid, All Player Take Turns Shooting from the Same Side of the Table.  If you Hit a Cup, Move it from the Table and you're Good, don't Drink it.  Last one not to hit a Cup Drinks the 5x Cups.  Continue this Pattern.  Round 2 is 8x Cups, Round 3 is 6x Cups, the Semi Finals have 3x Cups and the Finals has 1x Cup.  Last One Standing gets the Card.

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Card #10
Beer Bomb

- All Play

     - 1x Cup of Beer will be Placed at the end of the Table, Players will take turns to hit this Cup.  Players must take 5x Paces back from the end of the Table, where they usually stand, their Shot must be a Bounce Shot.  In order to sink the Cup properly it has to Bounce off of the Table and land in the Cup.  The Losers here all take a Shot, Winner gets this Card for their Team + Finishes the Beer in the Cup they Hit.

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Card #11
Square Deck Suit Pong

- All Play

     - Set up 16x Cups for Beer Pong in the Shape of a Square.  Set up a 30x Card Deck, Remove all Face Cards and all of 1x Random Suit.  Each Team Selects a Remaining Suit.  Teams Take Turns Drawing Cards, the Number on the Card is how Many Shots you get, the Suit Determines which Team Drinks the Cups that are Hit during that Turn.  The Team that Hits the most Cups gets the Card, Losers Drink, Final Cup OT to Break any Ties.

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Card #12
Cupthroat

- All Play

     - Mix of Beer Pong + Billiards.  Set up 15x Cups in a Triangle, no 2x Cups from the same set will Touch.  Each Team puts their Team Number on 5x Cups each.  Example : 1-2-3-1-2,  3-1-2-3,  1-2-3,  1-2,  3.  Last Team left with Cups gets the Card.  Team that Finished Last will Drink the Remaining Cups.

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Card #13
H - O - R - S - E

- All Play

     - Set up 10x Cups for Beer Pong in a Normal Pyramid, each Player has their own Individual H-O-R-S-E Score.  Taking Turns, each Player attempts to Hit a Shot, if made each Player must replicate the Shot or get a Letter.  Losing Teams share the 10x Cups to Drink, 5x for each Team, Winning Player gets the Card for his Team.

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Card #14
Tic - Tac - Toe

- All Play

     - Set up 10x Cups for Beer Pong in a Normal Pyramid,  Team 1 vs Team 2 vs Team 3.  If you make a Shot you can put either an " X, a O, or an * " on a Tic-Tac-Toe Board.  Sinking consecutive Shots does not earn Extra Shots.  Do not Remove Cups.  If a Tic-Tac-Toe becomes impossible on one Board, make a new Board.  Game Continues until a Team Wins and gets this Card.  Losing Teams share the 10x Cups to Drink, 5x for each Team.  

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Card #15
Connect Four

- All Play

     - Player who Draws this Card is now in the Finals w/their Teammate.  The 2x Opponent Teams Face off in a Game of Final Cup Pong to determine which Team advances to the Finals, losers here take Shots.  Make a 4 x 4 Grid of Cups and Fill them Halfway w/ Water.  First team to Connect 4 gets the Card, Losers Drink.  If a Connect 4 Becomes impossible, Reset the Game Board.  Hitting back to back Shots gets the Balls back for another turn.

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Card #16
American Revolution Pong

- All Play

     - Player who Draws this Card is now in the American Revolutionary War w/their Teammate, they will also now Choose if they want to be the British Team or the American Team.  The 2x Opponent Teams Face off in a Game of Final Cup Pong to determine which Team advances to the American Revolutionary War, losers here take Shots.  The British have 9x Cups in a Straight Formation Line in the Back Row.  Once per Game your Team May add 1x " Hessian Soldier" Cup at any place on the Table.  The Americans have 5x Cups that they can place in any Rotation that they want in Guerrilla Warfare Style.  Every 5x Minutes the Americans can add 1x Soldier, they can do this 5x.  Bouncing is allowed for a double kill, any kill and the Cup needs to be removed and Drank right away.  Winning Team here gets the Card.

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Card #17
Battle Sips

- All Play

     - Player who Draws this Card is now in the Main Event w/their Teammate.  The 2x Opponent Teams Face off in a Game of Final Cup Pong to determine which Team advances as well, losers here take Shots.  Main Event Teams Spread out 10x Cups on their side of the Table and Place Playing Cards under All Cups.  8x Cards are Random, 2x Cups are Aces.  Hit Both Aces and Win + get this Card.  Losing Team Drinks All Remaining Cups.  

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Card #18
Beer Pong Breakers

- All Play

     - Player that Draws this Card + his Teammate are in the Finals.  The other 2x Teams Face off in 5x Beer Pong Cups each.  Cups are Shape like a Plus Sign, 1-3-1.  If you hit a Cup, your Opponents Drink / Remove the Cup.  You Place a Cup on your Side now.  Max Cups on One Side would be a Square, 3-3-3.  12x Rounds of Play, Max, unless OT is Needed.  If you Eliminate all Cups on one Side before the 12x Rounds are over you also Win.  Finals Winners also get the Card, Losers Finish the Beer on the Table.  Bouncing is allowed and worth 2x Cups.

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Card #19
Deathball

- All Play

     - Player who Draws this Card + their Teammate are in the Finals.  The 2x Other Teams face off in the Semi's.  Teams Rotate between Offense and Defense, 4x Full Beer Cans are on the end of each Beer Table.  Offense Chucks a Pong Ball at the Beer Cans as Fast as Possible.  If it's a Hit, then one Player on Offense Chugs their Beer as Fast as Possible until Defense Recovers the Ball, Slams it on the Table and Yells Stop!  One Shot Per Turn, Remove all Empties, First to Drink all 4x Beers Wins.  Finals Winners gets this Card.

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Card #20
Flip, Flip, Flipadelphia

- All Play

     - It's Flip Cup.  Player that Draws this Card + his Teammate are in the Finals.  Each Member of each Opponent Team has 2x Cups to Flip for a Total of 4x Cups for each Team.  Losing here, in the Semi Finals, and you and your Teammate take Shots.  Winning Team advances to the Finals.  Here it's 3x Cups for each Player for a Total of 6x Cups for each Team.  Winner here gets the Card.

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Card #21
Flip, Flip, Flipadelphia - Triple Threat

- All Play

     - It's Flip Cup.  Each Member of each Team has 3x Cups to Flip for a Total of 6x Cups.  Drink a Cup, Flip it, then your Teammate goes, repeats the Process, then you go again.  Winning Team gets the Card, Losing Teams Finish whatever is left in their Cups.

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Card #22
Flip Cup Pong

- All Play

     - Player that Draws this Card + his Teammate are in the Finals.  2x Teams in the Semi Finals will either Shoot Beer Pong or Play Flip Cup.  2x Players in Flip Cup must Finish 5x Combined Beers + Flip them.  The 2x Players in Beer Pong must hit 1x Final Cup and Drink it.  First Team to Finish Advances.  Finals Winners get the Card, Losing Teams Drink.  Only 1x Pong Ball can be used in Beer Pong.

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Card #23
Floor Hockey

- All Play

     - The Player who Draws this Card + his Teammate goes directly to the Finals.  Two Goals will be Set up and Players stay on their Knees, Slapping around a Tennis Ball with Open Hands ( Like a Hockey Stick + a Puck ).  First Team to 2 Goals wins and Advances, Semi-Finals Losers take Shots.  Finals Losers Drink, Finals Winners take the Card.

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Card #24
Floor Hockey - King of the Hill

- All Play

     - Two Goals will be Set up and Players stay on their Knees, Slapping around a Tennis Ball with Open Hands ( Like a Hockey Stick + a Puck ).  The Player who Draws this Card + their Teammate will hand pick their 1st Opponent Team to face, one Goal here wins.  The Team on the Sideline Replaces the losing Team.  First Team to 2x Straight Wins gets the Card, the Wins have to be back to back.  Losers of every Game, no matter how long this goes on for, have to Drink.

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Card #25
Floor Hockey - Triple Threat

- All Play

     - Three Goals will be Set up and Players stay on their Knees, Slapping around a Tennis Ball with Open Hands ( Like a Hockey Stick + a Puck ).  If your team lets up 2x Goals, your Team is Eliminated.  Last Team Standing gets the Card, Losers Drink.

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Card #26
William Tell

- Player who Draws this Card + his Teammate

     - The Player who Draws this Card must Place an Apple on their Head, their Teammate must walk 12 Paces from them and then Turn.  They must then attempt to knock the Apple off with a Tennis Ball.  Flinching = Forfeit of any Card.  A miss with no Flinch = Teammates Switch.  Game continues until Apple is knocked off or a Flinch occurs.

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Card #27
Target Practice

- All Play

     - Go Outside w/ a Tennis Ball + Empty Beer Cans, each Player gets 3x Tosses.  Each Players Teammate will Stand 10x Paces away with 1x Empty Beer Can help up Outstretched Hand.  Opposing Teams should Stand Behind to make sure your'e not Chasing a Ball Forever.  1x Point per Can Hit.  Draws Settled by Sudden Death OT.  Winning Team gets the Card, Losing Teams Drink.

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Card #28
Whack - A - Mole

- All Play

     - Each Player will have a Turn with 5x Empty Beer Cans.  The Player will Stand about 10x Paces from, maybe a Couch for example, and try to Peg as many Opponents in the Head as Possible.  Opponents will Pop up and Down like Whack a Moles.  Highest Team Score gets the Card.  In Case of a Draw, Sudden Death 1x Can OT.  Losers do not have to Drink here.

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Card #29
Marco Polo
- All Play

     - The Player who Draws this Card must put on a Blindfold and Spin around 20x.  During this Time his 4x Opponents can Spread out ( No Closing Doors or going Outside, if already Outside, have realistic Barriers ).  His Opponents must remain Stationary once Game begins.  The Blind Folded has 12x Marco Polo's to Shout and 2 1/2x Minutes to get Everyone.  His Teammate watches for any Cheating.  Victory for the Marco Polo guy = This Card.  All Losers here Drink.

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Card #30
Physical Challenge

- The Player who Draws this Card + his Teammate

     - The Player who Draws this Card must Roundhouse Kick an Object 6 feet off the Ground.  He has 1x Shot at this.  His Teammate holds the object, the object can be Random.  Card is gained with Success, Player who Draws this Card Drinks with a Fail.

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Card #31
The Cool Off

- Player who Draws this Card + Random Opponent

     - The Player who Draws this Card must go Down to their Boxers, or a Bathing Suit if they have one.  They must go into an Ice Cold Shower for 2x Minutes with an Opponent on the Outside.  Any Complaining = a DQ.  Success = this Card.  Failure = you and your Teammate Drinking.

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Card #32
Dizzy Bat

- Player that Draws this Card only

     - Player has 1x Minute to Spin 10x on a Whiffle Ball Bat on the Ground, Walk to a Table, and Chug a Full Beer.  Vomiting or Falling is an Automatic DQ.  Success = This Card Gained.

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Card #33
Chain Smoker

- All Play

     - Go Outside and start a 5x Minute Clock.  Players must then Smoke the most amount of Cigarettes possible in this time.  When the Clock hits, Ash the Cigarettes, but don't Crush them, this is to settle Ties.  This is a Team effort, not an Individual one, Winning Team gets the Card and Losing Teams Drink. 

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Card #34
The David Blaine

- All Play

     -Whichever Team can hold their Breath the Longest Wins this Card.  Passing out is a DQ, Losers Drink.

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Card #35
Handstand Chug

- Player who Draws this Card + his Teammate

     - While doing a Handstand ( you can use a Wall + your Teammate ), you must Drink a Beer through a Straw.  Success = this Card, Failure = not Finishing the Beer or Falling From your Handstand.  If you drop the Straw, you better find a way to pick it up, your Teammate can only help Balance you.

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Card #36

Trumpeter

- Player who Draws this Card Only

     - You have 1x Minute to Produce an audible Fart.  Pooping yourself is a DQ and is Hilarious.  If you Poop there will be a brief 10x Minute Recess.  Success = this Card, Failure and you Drink.

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Card #37
Thumbs Up

- All Play

     - Thumb Wrestling Tournament, Player who draws this Card + his Teammate advance to the Semi Finals.  The other 4x Players face off 1 vs 1 and 1 vs 1 with Winners Advancing.  Player to Win in the Finals gets the Card for their team, all Losers Drink.

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Card #38
Item Dash

- All Play

     - Player who Draws this Card + his Teammate Decide on a Random Item near the Game Area.  They say it out loud and their Opponents, Both Teams, try to retrieve the Item First.  That Team that gets the Item then Challenges the Person who Drew this Card to a Coin Toss.  Winner of that gets this Card.  All Losers Drink.

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Card #39
Punch Buggy, No Punch Backs

- All Play

     - The 4x Opponents of the Player who Draws this Card will tear up a bit of paper and put it in either their Right or Left Hand.  The Player + His Teammate must then Choose Left or Right, empty, and move on, Paper, and get Punch Buggy Punched.  Remember, No Punch Backs.  If a Player gets Punched, they're out.  So Basically, you and your Teammate need at Minimum 3x right guesses to get this Card and once wrong a Combined Twice, Lose.

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Card #40
The Bad Idea Game

- 1x Player from each Team in a Triple Threat

     - One Captain is Chosen from each Team, Every one of these Players will Spin in Circles, Last person Standing gets the Card.  Players on the Sideline can Shout "Faster" and you'll have to Comply.  If a Player on the Sidelines Partner loses, they Drink.  Anyone Spinning does not have to Drink.

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Card #41
The Elephant

- All Play

     - For 1x Minute Each Team must eat as many Peanuts ( Shells Included ) as Possible.  Whomever eats the Most within the Allotted time Wins.  You can Drink Beer / Wine / Liquor to Help.  1x Person from each team starts, when their turn is over another one of the 5x Players go and so on.  The Team that eats the most gets the Card.  Losers Drink.  Coin Flip for any Draw.

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Card #42
The Grape Gobbler

- 1x Player from each Team in a Triple Threat

     - A Large Pitcher of Grapes is dumped in front of the 3x Team Captains chosen for this Round of Play.  Players must fit as many Grapes in their Mouth as Possible in 30x seconds, using only their Mouth.  Swallowed Grapes do not Count.  Winner gets the Card for their Team, Losing Teams Drink.  Coin Flip for any Draw.

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Card #43
Pennies

- All Play

     - Each Player of Each Team gets 20x Pennies, the Players will Bounce the Pennies into a Shot Glass.  Winning Team gets a Card, Losing Teams Drink.  Game Repeats in Case of a Draw.

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Card #44
Push Up's

- All Play, Tag Team Style

     - Someone will start for each Team and do 5x Push up's.  Once Everyone does their 5x Push up's they can either tag their Partner in or move onto the 6x Push up Round.  This Continues until 2x Quit and 1x Team is left Standing.  1x Quit = Forfeit for the whole Team.  Losing Teams Drink, Winners get this Card.

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Card #45
Three Beer Queer

- 1x Player from each Team in a Triple Threat

     - Fill up 3x Plastic Cups with 3x Beers for each Competitor.  Each Team will choose 1x Member to Represent them from here as it is a Chugging Contest.  Spilling = a DQ, Winning Team gets the Card.  Teammates of losers Drink.

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Card #46
Chubby Bunnies

- 1x Player from each Team in a Triple Threat

     - One Player from each Team fills their Mouth with Marshmallows.  The Team that can fit the most Mallows, while still Clearly Articulating the Word "Chubby Bunnies" Wins this Card.  All Players have only 2x tries at this.  Losing Teams Drink.

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Card #47
The Baton Sprint

- All Play

     - Each Team will Select a Random Item as a Baton and go Outside.  One Member of each Team will Position Themselves on a Start Point and the other on a Midway Point, ( These Points Decided by the Group ).  Players at the Starting Line have the Baton and Sprint to their Teammate at the Midpoint.  That Person then takes the Baton and Sprints back to the Start Line for the Card and the Win.  Losing Teams Drink.

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Card #48
The Giant Sprint

- All Play

     - Go Outside and Make a Start and a Finish Line.  Put your Teammate on your Shoulders, Sprint to the Finish.  Winning Team gets the Card, Losing Teams Drink.

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Card #49
Slap Boxing

- 1x Player from each Team in a 1 vs 1, then another 1 vs 1

     - The Person who Draws this Card is in the Finals.  The other 2x Teams choose 1x Player to represent them, those Players will fill their mouth with Beer and Slap Box.  First Person to Swallow or Spit out any Beer Loses.  Winner advances to the Finals, Winner there gets the Card.  All losing Teams Drink.

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Card #50

Bob the Builder

- All Play

     - See who can Stack Objects in the Room the Highest.  The Team with the Tallest Tower in 3x Minutes gets the Card.  Team Loses if the Tower Falls at any Time, Knocking over your Opponents Tower is Cheating.  Cannot use Tables, Anything Stationary, or Furniture meant for Sitting on.  Losing Teams Drink.

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Card #51
Beer Auction

- All Play

     - All Teams Write Down a Number of how Many Beers they and their Partner can Drink in 5x Minutes.  Hand in the Sheets of Paper, Highest Number Wins.  That Team will now have to Drink that Number of Beers in 5x Minutes to get this Card.  No Drinking Penalties here.

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Card #52
Long Distance Pour

- All Play

     - Each Team Takes Turns.  One Member of Each Team Stands on a Chair over a Teammate who lays on the Ground.  Pour the Beer into their Mouth from there.  Whichever Team is less Messy at the end gets this Card.  If there is Bitching and People can't agree on a Winner then a Coin Flip Settles things.  Don't be a Bitch though.

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Card #53
Match Made in Hell

- All Play

     - All Players must Light a Match at the Same time, this might take a few tries.  Once the Game is a go, the Winning team is the last Person to drop the Match.  Losing Teams Drink, Winner gets the Card for their Team.

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Card #54
In A Pickle

- All Play

     - All 3x Teams will get a Jar of Pickles.  They must then Proceed to eat all the Pickles in the Jar, and Drink all of the Pickle Juice.  First team to Finish, without Vomiting, gets the Card.  Losers Drink.  Opponents have 30x Seconds Post Victory to say anything to make the two Players Puke.  If this Happens, Game Continues with remaining Teams.

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Card #55
The One Hop Drop

- All Play
     - Everyone Grabs 1x Pillow and Hops on one Leg.  Shoulder Checks are allowed, but no use of your Hands ( Besides Pillow Smash Attacks ), or use of both Feet.  Fall Down and you're out / you Drink.  Last Team up and about gets this Card.

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Card #56
Feed Me Seymour

- All Play

     - Teammates must be about 10x Paces from one another and have 10x Peanuts each.  You have to toss it into your Teammates mouth for a Max Score of 20x Points.  Ties will be Settled with 1x Shot Sudden Death OT.  Winning Team gets the Card and Losers Drink.  Feet must remain Stationary Throughout.  

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Card #57
Jumping Jack Flash

- All Play

     - The Player who Draws this Card must do 20x Jumping Jacks in 1x Minute.  His Opponents can impede him by beating him with Pillows ( No Kicking, Punching Tackling, etc ).  The Teammate of the Player who Draws this Card gets a Pillow too and Plays Defense.  Victory = This Card.  Losers Drink, Opponents cannot gain a Card here.

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Card #58
Ice Ice Baby

- Player who Draws this Card only

     - Get 6x Ice Cubes from the Freezer and hold 3x in each Hand for 2x Minutes without Showing Pain, Complaining, Flinching, etc.  Success gets this Card, Failure and the Players Partner has to Drink.

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Card #59
Arm Wrestling

- All Play

     - Player who Draws this Card + his Teammate are in the Semi Finals.  The 4x Opponents face off in 1 vs 1 and 1 vs 1.  Winners here move onto the Semi Finals, Losers that a Shot.  Semi Final Winners Advance to the Finals, Finals Winner gets the Card.  All Losers Drink.

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Card #60
Match Box Bocce

- All Play

     - All Players Stand 6x Paces from a Table and take 1x Match Book.  Label the Match Book so you know who's who.  Place an Item on the Table and Attempt to Toss your Match Book closest to it.  Top 5x Tosses Advance, then the Top 4x, then the Top 3, etc.  Winner gets the Card for their Team.  First Player out takes 2x Shots.  All other Losers Drink.

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Card #61
Chicken

- 1x Captain from each Team

     - Choose 1x Captain from each team and have them Place their Hands in a Cold Pot of Water over the Stove.  Turn up the Heat.  Last one in gets the Card, Losers Drink.  Can offer a Truce, if Accepted Game ends and no one Drinks.

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Card #62
The Sobriety Test

- Player who Draws this Card vs 4x Opponents

     - A Straight Line must be made + a Start / Finish.  The Player who Draws this Card must Spin 15x with their Head on a Whiffle Ball Bat and Walk the Line one Foot in Front of the Other.  Opponents get 1x Pillow and 1x Empty Beer Can each to Toss from 8x Paces Away.  Success = this Card, Failure and you + your Teammate Drink. 

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Card #63
Limbo Dance

- All Play

     - Player who Draws this Card + his Teammate Hold a Stick, or Whatever Works, for your 4x Opponents to Limbo under.  Each Level Lower the Stick.  The First Team to Lose Both Members will have to Chug a Beer + Take a Shot each.  No Card can be Gained here.

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Card #64
Sonic The Hedge Hog

- Player who Draws this Card, his Teammate + 2x Random Opponents

     - The 2x Opposing Teams will Choose a Captain, They will Face off vs the Player who Draws this Cards Teammate in a Triple Threat.  The Player who Draws this Card will Take 100x Pennies and get Hit as Sonic the Hedge Hog.  Toss the Coins in the Air.  Most Coins Collected Wins the Card.  All Losing Teams Drink, Ties are Settled by a Coin Flip.  This is a 2x Minute Max Game.

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Card #65
Dandy Shandy

- All Play

     - Player that Draws this Card + Teammate are in the Finals.  2x Opposing Teams are in the Semi Finals, go Outside and Bring a Tennis Ball.  Teammates Stand 50x Feet from each other and Attempt to hit the 1x Opponent Dodger.  Every Miss is 1x Point, Hit and you're out.  Everyone has at least 1x Shot as Dodger.  Finals Winners get the Card, all Losers Drink.

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Card #66
Diva Ball

- All Play

     - All Players Stand in a Circle with 2x Cups, 1x Filled with 3/4 Beer and the other Empty.  1x Player Starts with a Pong Ball in the Empty Cup and Tosses it to the Left.  That Player must Catch it.  Fail or Spilling of the Beer and you must Chug your Beer.  A Truly Bad Toss and the Player that Tossed the Ball has to Chug his Beer.  You Can Refill your Cup up to 2x.  Keep Playing until 1x Person is Left, that Person gets this Card..


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Card #67
Toss the Beer

- All Play

     - Everyone Stands in a Circle and Keeps their Good Hand Behind their Back and Toss around a Beer Can with their Odd Hand.  Drop the Beer and Drink it + you're out.  Last Person Left gets this Card.  Must open Beers near your Face.

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Card #68
Balancing Act

- All Play

     - All Players Place a Beer on their Head and Balance it.  If the Beer Falls, Drink it + you're out.  Last Person Left gets the Card.  Must open Beers near your Face.  If Game takes too Long, Start Walking.  

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Card #69
Teamwork

- All Play

     - All Teams have 2x Beers, in a Race, 1x Teammate Feeds the Beer to his Teammate.  Once Finished Switch Roles.  First Team Finished with Both Beers gets this Card.  The Person Drinking Must have both Hands behind their Back and Spilling must be Minimal.

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Card #70
7-11

- All Play

     - Players Take Turns either Rolling Dice or Chugging Beer.  The Person Drinking Must Finish their Beer Before his Opponent Rolls a 7x or a 11x with two 6x Sided Die's.  If a 7x or a 11x is Rolled before you Finish you are Eliminated.  Last Player Left gets this Card.

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Card #71
Beer Bowling

- All Play

     - Set up 10x Empty Beer Cans as Bowling Pins.  Each Team takes 1x Full Beer and Bowls it at the Pins in a 10th Frame Type Event.  Could throw as Many as 3x or as Few as 2x.  Each Player gets 1x 10th Frame.  Last Place Team Drinks all 3x Bowling Beers.  2nd Place Drinks.  Winning Team gets the Card.  Bowling Beers Must be Opened near Face. 

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Card #72
Beer Baseball

- All Play

     - Take Empty Beer Cans + a Whiffle Ball Bat.  The Player who Draws this Card + his Teammate get 1x at Bat each.  The 4x Opponents have 1x Pitcher, 2x Infielders Parallel to the Pitcher and 1x Outfielder.  No Running Bases, but if a Single is Hit you get the Card.  Losers here Drink. 

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Card #73
The Golden Child

- Player that Draws this Card

     - Player who Draws this Card is Eddie Murphy.  The 4x Opponents set up Pillows on the Ground to Represent Pillars.  The Ground Represents a Bottomless Pit.  The Player that Draws this Card must take a Near Full Cup of Beer from Start to Finish without Spilling a Drop or touching the Ground.  At Finish, Drink the Beer, and you get this Card.  Failure and your Teammate Drinks that Beer + another Full Beer.

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Card #74
Paper Football 

- All Play

     - Player who Draws this Card + his Teammate are in the Finals.  Fold a Piece of Paper Lengthwise 2x or 3x to Form a Rectangle, then Repeatedly fold in a Diagonal Fashion Forming a Triangle.  The 2x Teams in the Semi Finals Flick the Football across the Table in 4 Down Territory to Score Points.  This Game is in 1x Possession OT to Advance to the Finals.  Finals are a 4x Possession Game ( For each Team ).  A TD is the Edge of the Football extending over the Table.  FG's and Xtra Points are in Play.  Losers of any Game Drink, Winner of the Finals gets this Card.

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Card #75
Paper Football - King of the Hill

- All Play

     - Player who Draws this Card + his Teammate Face a Random Opponent Team.  Fold a Piece of Paper Lengthwise 2x or 3x to Form a Rectangle, then Repeatedly fold in a Diagonal Fashion Forming a Triangle.  The 2x Teams Flick the Football across the Table in 4 Down Territory to Score Points.  Games are 3x Possessions ( For each Team ) Long.  A TD is the Edge of the Football extending over the Table.  FG's and Xtra Points are in Play.  Losers of any Game Drink, Next Team steps up when someone Losses.  In order to get this Card your Team has to win 2x Games in a Row.

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Cards 76-77
Chance

- Player who Draws this Card + their Teammate   

     - Put down this Card and have your Teammate Draw a Mind Card.

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Card #78
Chance

- Player who Draws this Card

     - Give up all but 2x your Mind Cards and go back to Level 1.  

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Card #79
Chance

- Player that Draws this Card

     - Flip a Coin.  Heads and you and your Teammate Chug a combined 4x Beers.  Tails and you get this Card.

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Card #80
Chance

- Player that Draws this Card

     - Flip a Coin.  Heads and you Lose your Best Card.  Tails and you get this Card.

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Card #81
Chance

- Opponents of the Player who Draws this Card

     - Your Opponents have to Drink for 5x Seconds.  These are Seconds that you count as fast or as Slow as you want.  If all / some of your opponents are Drinking Hard Liquor, have them switch to Beer for this Card.  No Card can be gained here.

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Card #82
Chance

- Player who Draws this Card

     - Shorthanded.  You must take your Main hand and Keep it behind your back for 20x Minutes.  You may not be able to use this Hand for any Reason.  No Card can be gained here.  Break the rules and Drink.

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Card #83
Chance

- Player who Draws this Card + his Teammate

     - Lose your Right Arm / Hand for the next 2x Turns.  Your Teammate too.  Drink if you break these Rules at any time.  No Card can be gained here.

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Card #84
Chance

- Player who Draws this Card + his Teammate

     - You and your Partner can only use 1x Leg for the next Turn.  Fall down, and you Drink.  People Pushing you Down won't count, but it will be Hilarious.  No Card can be gained here.

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Card #85
Chance

- Player who Draws this Card only

     - End all of your Sentences with a "Quack" for the next 2x Turns.  Failure and you Drink, no Card can be gained here.  And for Pete's Sake, put some Gosh Darn Emotion into it.

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Card #86
Chance

- Player who Draws this Card + his Teammate

     - Big Papi.  The Player who Draws this Card must refer to his Teammate as "Dad" for the rest of Level 2.  Failure at any Point is a Drinking Penalty.  No Card can be gained here.

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Card #87
Chance
- Player that Draws this Card only

     - For the rest of the time the Player that Draws this Card is on Level 2 Everyone must address that Person as "Bozo".  Anyone who fails doing this will have to Drink.  No Card can be gained here.

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Card #88
Chance

- Player that Draws this Card only

     - For the Duration that the Player who Draws this Card is on Level 2 they will be Designated as "Gail the Snail".  Anything that Player says or does will be Treated with Scorn and Annoyance.  They are treated like Shit and can be Salted without Repercussion.  No Card can be earned here.

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Card #89
Chance

- All Play

     - Spin the Beer.  Sit in a Circle and Spin the Beer.  Person it Lands on has to Chug it.  Do this 3x.  No Card can be gained here.

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Card #90
Chance

- All Play

     - Everyone Chugs 1x Beer.  Last one to Finish has to Chug 1x more Beer.  No Card can be Gained here.

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Card #91
Chance

- All Play

     - The 4x Opponents of the Player who Draws this Card will Unite to Choose a New Dialect for the Player who Drew this Card on Level 2 + his Teammate.  All Dialect Cards can be taken out and Reviewed here in order to make this decision.  Cards must be Reshuffled and placed back.   No Card can be earned here.

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Card #92

Chance

- Player that Draws this Card + 1x Random Opponent

     - The Mummy.  1x Random Opponent Must TP the Player who Drew this Card, thus Making him the Mummy.  Player must Remain Mummified for the Next 2x Turns with 1x Roll of Toilet Paper.  No Card can be gained here.  Mummies can Move.

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Card #93
Chance

- Player who Draws this Card + his 4x Opponents

     - The Grudge.  The Player who Draws this Card Picks up 4x Beers and Decides who Drinks them.  You can Spread it out 1x Beer each, make 1x Person Drink all 4x Beers, etc.  No Card can be gained here.

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Card #94
Chance

- All Play

     - Cheers.  Everyone Drinks 1x Beer. No Card can be gained here.

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Card #95
Chance

- Player that Draws this Card + his Teammate

     - Get out of Drinking Free.  Keep this Card, when you + your Teammate want to get out of a Drinking Penalty Cash in this Card.  No Card can be gained here.

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Card #96

Chance

- All Play

     - Player who Draws this Card must Decide 1x Beer, 2x Beers or 3x Beers.  Each Player Must then Pick a Number from 1-6.  Each Person must have their own Number.  Roll a 6x Sided Die, the Person who's Number is Hit must now Drink the Beers.  No Card can be Gained here.

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Cards 97-98

Chance

- Player who Draws this Card only

     - Pick up a 6x Sided Die and Roll it.  If you Roll a 1x, you Lose your Best Card.  A Roll of a 2x-5x and your Teammate Chugs a Beer.  If you Roll a 6x, you get this Card.

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Card #99
Chance

- Player who Draws this Card only

     - Pick up a 6x Sided Dice and Roll it.  If you Roll a 1x, you take a Shot.  Roll a 2x and your Teammate takes a Shot.  A 3x, and you Both take a Shot.  Roll a 4x and Choose the Opponent you want to take a Shot.  A 5x and All Opponents take Shots.  Roll a 6x and get this Card.

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Card #100

Chance

- Player who Draws this Card only

     - Pick up a 6x Sided Dice and Roll it.  If you Roll a 1x, you Lose your Best Card.  Roll a 2x and give your Best Card to a Random Opponent.  A 3x-4x and Everyone Chugs 1x Beer.  A 5x and a Random Opponent gives you their Best Card.  Roll a 6x and get this Card.

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