Mind

Mind Cards:
Cards 1-5
Trivia

- Player who Draws this Card + his Teammate

     [ Here make up your own questions, could be about Philadelphia, riddles, anything.  Making up anything here won't be very tough. ]

------------------------------------------------------------------------------------------------------------------------

Cards 6-8
Artistry

- All Play

      - Each Team has one Person Draw the Clue Below and the other Person has to Guess what is being Drawn.  First Team to Guess Correctly gets the Card.  Losing Teams Drink.
     [ Here make up your own object.  Making up anything here won't be very tough.]

------------------------------------------------------------------------------------------------------------------------

Card #9
Artistry

- All Play

     - Everyone Must Draw a Perfect Circle Freehand, People must then Rank the Circles from 1st to Last via Secret Ballot.  Don't be a Douche and Rank Objectively.  Winner gets this Card for their Team and Losers Drink.  Any Tie will be Settled with a Coin Toss.  Last Place takes a Shot.

------------------------------------------------------------------------------------------------------------------------

Card #10
Advanced Artistry

- Player who Draws this Card + his Teammate

     - The Player must Draw this Clue on his Partners Back, while being Blindfolded.  The Team has 1x Magic Marker and has 1x Minute.  Success = This Card, Lose and you both Drink.
      [ Here make up your own object.  Making up anything here won't be very tough. ]

------------------------------------------------------------------------------------------------------------------------

Cards 11-13
Charades

- The Player who Draws this Card + His Teammate

     - The Player who Draws this Card has 1x Minute to act out the Answer on this Card.  If the Team Fails, they Drink.  If they win, they get the Card.
     [ Here make up your own Clue.  Making up anything here won't be very tough.]

------------------------------------------------------------------------------------------------------------------------

Cards 14-15
Play - Doh

- All Play

     - One Player will Create the Answer out of Play-Doh while their Teammate guesses.  First Team to Correctly guess gets the Card.  Losing Teams Drink.
     [ Here make up your own Clue.  Making up anything here won't be very tough. ]

------------------------------------------------------------------------------------------------------------------------

Card #16
Puzzles

- Player who Draws this Card + his Teammate

     - Put the Shirt back Together.  You and your Teammate have 10x Minutes, Starting now.  One of you must be able to Wear the Shirt before Time is up to get the Card.  Failure = you both Drink.
     [ Find a shirt you don't care for pre game, cut it up with Scissors and use Duct Tape.  ]

------------------------------------------------------------------------------------------------------------------------

Card #17
Puzzles

- The Player who Draws this Card + his Teammate

     - You and your Teammate have 4x Minutes to put Together a Small Puzzle.  You also must both Finish a Full Glass of Wine During this 4x Minute Window.  Success = This Card, Failure and you Drink.
     [ Any Puzzle from a 5 Below Store will do. ]

------------------------------------------------------------------------------------------------------------------------

Cards 18-23
Texas Hold'em

Five Card Draw

Five Card Draw - Deuce's & Seven's Wild

Omaha

Seven Card Stud

Razz

- All Play

     - 1,000 Chip Tourney - Blinds 100-200.  Blinds Double every 4 Hands.  First Player out takes a Shot, Winner gets a Card for their Team.  Regular knock out loss and you Drink.  

------------------------------------------------------------------------------------------------------------------------

Cards 24-29
Texas Hold'em - Tournament

Five Card Draw - Tournament


Five Card Draw - Deuce's & Seven's Wild - Tournament

Omaha - Tournament

Seven Card Stud - Tournament

Razz - Tournament

- All Play

     - 1,000 Chip Tourney - Blinds 50-100.  Blinds Double every 4 Hands.  Player that Draws this Card + his Teammate Advance to the Semi Finals.  the 4x Opponents face off in 1 vs 1 and 1 vs 1 Round 1 Play.  Losers in Round 1 take Shots, Winners in Round 1 Advance to the Semi Finals.  Winner of the Finals gets the Card, all other Losers Drink.

------------------------------------------------------------------------------------------------------------------------

Card #30
Black Jack

- All Play

     - Player who Draws this Card + his Teammate Rotate as Dealers, the 4x Opponents are Players.  Dealers go last, after all Player action has concluded, and can keep Hitting after 16+ and up.  If any Dealer Losses 4x they are out and they Drink.  Each Player has 6x Losses before they are out and they Drink.  Only Dealers can gain this Card by Eliminating all Players.

------------------------------------------------------------------------------------------------------------------------

Card #31
Solitaire

- Player who Draws this Card + his Opponents

     - The Player who Draws this Card plays 1x Round of Solitaire, No Flipping Back over Burn Cards when out of Moves.  Each Opponent Chooses a Suit for Themselves, Clubs, Spades, Hearts, Diamonds.  When a Card is Scored of your Suit, you Drink.  If the Player Scores 4x Points of at least each Suit he gets the Card, if not he Drinks. 

------------------------------------------------------------------------------------------------------------------------

Cards #32-33
One Card

Two Card

- All Play

     - 2,000 Chip Tourney - Ante 100.  Ante Doubles every 4x Hands.  No Drawing Cards and just 1x Round of Betting, Dealer Rotates.  Ties are Broken with Dice Roll.  First Player out takes 2x Shots. Losers Drink, Winner gets this Card. 

------------------------------------------------------------------------------------------------------------------------


Card #34
Three Card

- All Play

     - 2,000 Chip Tourney - Ante 100.  Ante Doubles every 4x Hands.  No Drawing Cards and just 1x Round of Betting, Dealer Rotates.  Flushes and Straights Count.  Besides A-K-Q Suited. a Three of a Kind is the Top Hand.  Split Pot for Ties.  First Player out takes 2x Shots. Losers Drink, Winner gets this Card. 

------------------------------------------------------------------------------------------------------------------------

Card #35
B F F

- Player who Draws this Card + their Teammate

     - Grab a Piece of Paper and a Pen and Write down your Favorite Color.  If your Teammate gets it right your team gets the Card.  He has one Guess.  If your Teammate gets it wrong they have to Drink Twice because they are a terrible Friend.

------------------------------------------------------------------------------------------------------------------------

Card #36
Mathematician

- The Player who Draws this Card + Teammate vs All Opponents

     - Have the other Teams write down 2x Two Digit Numbers.  You and your partner have 30x Seconds to Multiply those Numbers in your Heads.  All 4x Opponents can use any Verbal Attacks Possible in order to Confuse the both of you.  Success = This Card, Failure and you both Drink.

------------------------------------------------------------------------------------------------------------------------

Card #37
Odds & Evens

- All Play

     - The Player who Draws this Card + His Partner are in the Semi-Finals.  The 4x Opponents Face off 1 vs 1 and 1 vs 1 in a Best of 5 Odds and Evens - Round 1.  Winners Advance to the Semi's, Winners of that Advance to the Finals.  Finals Winner takes the Card home for their Team.  Losers Drink.

------------------------------------------------------------------------------------------------------------------------

Card #38
Alphabet Names

- All Play

     - All 6x Players Play this Round and Drink if they're out.  Someone begins by saying the Full Name of a Celebrity, the Next Player has 15x Seconds to say another Celebrity Name.  The First Name of the of the 2nd Celebrities Name must start with the First Letter of the 1st Celebrities Last Name.  [ Example : 1. Justin Timberlake.  2. Tom Hanks. ]  1x Mistake and you're out, Last one in Wins the Card for their Team.

------------------------------------------------------------------------------------------------------------------------

Card #39
Slaps

- All Play

     - The Player who Draws this Card + His Partner are in the Semi-Finals.  The 4x Opponents Face off 1 vs 1 and 1 vs 1 and First to 10 points Wins - Round 1.  Winners Advance to the Semi's, Winners of that Advance to the Finals.  Finals Winner takes the Card home for their Team.  Losers Drink.  Slapee has Hands Palm Down, Slapper has Hands Hoovered Below the Slapee Palms up.

------------------------------------------------------------------------------------------------------------------------

Card #40
I'm Going to the Bar

- Player who Draws this Card vs 2x Opponents of his Choice. [ Team 1 vs 2 vs 3. ] 

     - The First Person Begins by Saying " I'm Going to the Bar and I need to get a Beer ( or any other Alcoholic Beverage ).  After that the ensuing Player Repeats the Drink the Previous Player said, but adds another Drink to the list.  Keep going until Players mess up, 1x screw up and you're out.  Last Place takes a shot, other Loser Drinks, First Place gets the Card for their Team.

------------------------------------------------------------------------------------------------------------------------

Card #41

Ro Sham Bo

- Opposing Teams of the Card Drawer Face off

     - The Player who Draws this Card + His Partner are safe.  The 4x Opponents Face off 1 vs 1 and 1 vs 1 Best 2/3 Rock/Paper/Scissors, Wins - Semi Finals.  Winners Advance to the Finals.  Finals Winner is safe.  Losers not only Drink, but they give their best Card to the team that drew this Card.  If they have no Card, they drink for 5x Seconds, counted by the team that Drew the Card.

------------------------------------------------------------------------------------------------------------------------

Card #42
Ocular Pat Down

- Player who Draws this Card + his Teammate vs All Opponents

     - One member of the Opposing Team must Conceal a Weapon on their Person.  The Player who Drew this Card + his Teammate must decide who is the threat without Touching Them.  Guessing Correctly = a Card + Losing side Drinks.

------------------------------------------------------------------------------------------------------------------------

Card #43
The Easter Bunny

- All Play

     - Opponents have 3x Minutes to Hide a Dozen Eggs in the Main Game Room as the Player who drew this Card + His Teammate go in a different Room.  They then have 5x Minutes to find all 12x Eggs.  Opponents cannot Hide Eggs on their Person.  Don't find all the Eggs, then Drink.  Find them all, get this Card.

------------------------------------------------------------------------------------------------------------------------

Card #44
Beer Roulette

- 1x Player from each team vs each other.

     - It's the Game of Chance.  Each team chooses a Captain, these Captains will open the Beers.  Opposing Players go into the other room and take 2x Beers and Shake them Vigorously.  Each Captain will open 1x Beer, right in front of their face, at the count of 3x.  The Person who does not get Sprayed then has 45x Seconds to Chug their Beer to get this Card for their team.  Losers have to finish their Beers too.

------------------------------------------------------------------------------------------------------------------------

Card #45
Blind Man's Bluff

- All Play

     - Indian Head Poker.  Start with 3x separate games of 1 vs 1.  Best 2/3, Guess High Card or Low Card, Flip a Coin to see who goes First - and Rotate.  Losers here Drink and Winners move onto the Triple Threat Finals.
     Triple Threat Finals is - High, Low, Middle - Flip a Coin to see who goes First and Rotate.  2 Misses and you're out, OT is likely here so keep it going Sudden Death Style.  Winner gets this Card and the other two Losers here Drink.

------------------------------------------------------------------------------------------------------------------------

Card #46
Black Jack + Dice

- All Play

     - Each Player takes turns Rolling 1x Six Sided Die.  The idea is to Eventually hit 21 or to stay or to stay at a High Number near 21.  If you go over 21, take a Shot.  If you just regular lose, Drink.  Players who tie will Play Again until a Winner is Determined, that Winner gets this Card for their Team.

------------------------------------------------------------------------------------------------------------------------

Card #47
Russian Roulette

- All Play

     - The Player who Draws this Card will Constantly Reload the "Gun".  This is Basically just hiding one Pong Ball under one of the 6x Plastic Cups.  The Teammate of the Guy who is Reloading the Guns has 2x Lives, the 4x other Players all have one.  If Someone gets "Shot", the Gun is Reloaded.  If there is only one Cup left, the Gun is Reloaded.  Sole Survivor gets the Card for their team, if you get Shot, take a Shot.  That means one person here can potentially take 2x Shots.  

------------------------------------------------------------------------------------------------------------------------

Card #48
Memory Match

- All Play

     - All 4x Opponents take all the Clubs + Spades out of the Deck, Mix them up and Face them Down on the Table.  Both Teammates will have to Match Cards.  First ones a Freebie, after that, if either Player misses 2x, they're out.  If a Player is out, they Drink.  Match all 13x Cards and get this Card.

------------------------------------------------------------------------------------------------------------------------

Card #49
Drug Dealer

- All Play

     - Everyone sits in a Circle and 6x Cards are Dealt out ( an Ace, a King, and 4x Random Cards. )  Player who Draws the King is the Cop, Ace is the Drug Dealer.  It is the Dealers Job to Very Discretely Wink at another Player, this person will Announce "The Deal has been made".  The Cop then attempts to identify the Dealer.  Cop Success = This Card.  Cop Failure = Take a Shot.  Dealer Caught = Take a Shot.  Only the Cop can get a Card for their team here.

------------------------------------------------------------------------------------------------------------------------

Card #50
Kings & Blood

- All Play

     - Shuffle a 52x Card Deck and Spread them out Face Down on a Table.  Players take turns Drawing Cards, if you Draw a Red Card, Drink.  If you Draw a Black Card, Nothing.  If you Draw a King, Keep the Card.  Most Kings gets this Card.  A Tiebreaker is settled with a Coin Flip.  Players Drink individually in this Game but collect Kings for their Teams Tally.

------------------------------------------------------------------------------------------------------------------------

Card #51
High or Low

- All Play

     - All 6x Players get Dealt 1x Card Face up.  Guess if the Next Card is High or Low.  Aces can be Both.  Take the Card if Correct, put the Card back in the Deck and Quick Shuffle if its a Draw or if Wrong.  Also Drink if you're Wrong.  Continue this until no Cards are left.  Winner has the Most Cards Collected and that Winner gets this Card.  Any tie to be Broken with Sudden Death OT.  

------------------------------------------------------------------------------------------------------------------------

Card #52
Hangman

- All Play

     - The Player who Draws this Card + their Teammate Make up a Word up to 10x Letters Long.  Opponents will take turns Guessing Letters, for every time a Player misses he + his Teammate Drink + another Stick Figure Body Part gets added to the Noose.  Opponents Drink Separately, but share the same Body.  6x Misses Combined mean that the Hangman Team gets the Card.  Whatever Team Solves the Puzzle before getting Hanged gets the Card.  All Losing Teams Drink. 

------------------------------------------------------------------------------------------------------------------------

Card #53
Bill Murray

- Player who Draws this Card vs his 4x Opponents

     - Player who draws this Card takes a 52x Playing Card Deck and a Fly Swatter.  He Chooses a Card at Random and his Opponents, one by one, get to choose Hearts-Spades-Clubs-Diamonds.  Get it right, that's a point, Get it Wrong and Get Swatted.  4x Right First and your Team gets the Card, but if you get 10x Wrong and you're out + you Drink.  If all Opponents lose the Dealer gets the Card for his Team.  Also, if you guess the Suit right you can get a Bonus guess of what Card it is exactly.  If you Nail that then instead of being Knocked out at 10x Wrong you now have up to 11x Wrong.

------------------------------------------------------------------------------------------------------------------------

Card #54
Black or Red

- All Play

     - Players take turns Drawing a Card from a 52x Card Deck and Guessing Black or Red.  Miss and Drink, Hit and you're good, either way the next Player Draws after you go.  Miss 3x and you're out.  Last Player left gets the Card for their Team.  First Player out takes a Shot after they Drink.

------------------------------------------------------------------------------------------------------------------------

Card #55
Fuzzy Duck

- All Play

     - Players Stand in a Circle and go Clockwise saying "Fuzzy Duck".  Continue until Someone says "Does He", you must now say "Ducky Fuzz" going Counter Clockwise.  Speed up the Game Progressively if Players are doing well.  First Player to Screw up blows it for their Team and both Players Penalty is to take 1x Shot, Chug 1x Beer + have 1x Glass of Wine each.  The other two Teams will Flip a Coin to decide who is Awarded this Card.  

------------------------------------------------------------------------------------------------------------------------

Card #56
The 1-2-3 Game

- All Play

     - Players Take Turns Rolling a 6x Sided Die.  The First to Roll a 6x Names the Drink, ( Wine, Beer, Hard Liquor ).  The Second Player to Roll a 6x Chooses how much of the that Drink to Pour.  The Third Player to Roll a 6x Drinks it and is out.  Game Continues until one Person is Left, that Person gets this Card.

------------------------------------------------------------------------------------------------------------------------

Card #57
The 1-5 Game

- Player that Draws this Card vs his 4x Opponents

     - All 4x Opponents Write Down a Number from 1-5, Player that Draws this Card takes 4x Guesses, Calling out Numbers.  If your Number is Called, you Drink.  If the Person who Drew this Card gets all 4x Guys he gets the Card, if not, he Drinks.  The 4x Opponents cannot get this Card.

------------------------------------------------------------------------------------------------------------------------

Card #58
No Face

- All Play

     - Player who Draws this Card + Teammate are in the Semi Finals.  The 2x Opposing Teams Face off in 1 vs 1 and 1 vs 1 Play to Advance to the Semi Finals.  One Person is the Dealer and one is the Player.  Dealer lays out 16x Cards in a Diamond Shape, 1 Card, 2, 3, 4, 3, 2, 1.  Player Starts at one end and Flips over a Card, Number Card and Move on, Face Card and Drink.  The Goal is to reach the end of the Diamond with 7x Correct Guesses to Win, if you Drink you Re Shuffle the Cards and you're now the Dealer.  The Winner of the Finals gets this Card.

------------------------------------------------------------------------------------------------------------------------

Card #59
Wine Auction

- All Play

     - All Teams Write Down a Number of how Many Glasses of Wine they and their Partner can Drink in 5x Minutes.  Hand in the Sheets of Paper, Highest Number Wins.  That Team will now have to Drink that many Glasses of Wine in 5x Minutes to get this Card.  No Drinking Penalties here.

------------------------------------------------------------------------------------------------------------------------

Card #60
Bloody Hell

- All Play

     - All Players Take Turns Rolling a 6x Sided Die.  First Player Rolls the Die, Next Player must Match that Number by Rolling that Number or by Rolling 2x, 3x, etc, Numbers that Add up to it.  Fail and you Drink.  3x Drinks and you're out.  Once you Match or Fail its your Turn to Roll.  Last Person Left gets this Card.

------------------------------------------------------------------------------------------------------------------------

Card #61
Screw Your Neighbor

- All Play

     - Players sit around in a Circle and are Dealt 1x Card from a 52x Card Deck.  1x Turn per Round, a Turn Consists of either Keeping your Card or Passing it to the Player on your Left.  Dealer has the option of Drawing from the Deck as well as he goes Last.  Idea is to have High Cards.  Lowest Card at the end Drinks and is out.  Tie and Players Drink, but aren't out.  Last Person Left gets this Card.  Final 2 Players can only Draw from the Deck.

------------------------------------------------------------------------------------------------------------------------

Card #62
Password

- All Play

     - Player who Drew this Card + his Teammate are in the Finals.  Each of the 2x Teams in the Semi Finals gets a Random "Password" from a Player on the Side Lines.  These Passwords are Random and each Team gets a Different one.  Each Round the Captain gives a hint, his Teammate Guesses.  This Happens 3x.  Correctly Guess and that's a Point.  If a Team is Winning at the end of a Round they Win.  Losers Drink, Finals Winners get this Card.

------------------------------------------------------------------------------------------------------------------------

Card #63
Coins and Dice

- All Play

     - Players take Turns here.  First - Roll a 6x Sided Die and Guess Correctly, if Correct, Advance to the Next Level.  If Wrong, Drink + Flip a Coin and Guess Correctly, if Correct, Stay on the Same Level, but your Turn Ends.  If Wrong, you're out + you Drink.  Last Person Left gets the Card.

------------------------------------------------------------------------------------------------------------------------

Card #64
Risk

- All Play

     - Everyone Draws 6x Cards from a 52x Card Deck.  Players Take Turns Attacking any Player they want 1x Per Turn.  Choose who you want to Attack and put Down a Card, Face Down, your Opponent now Places a Card Face Down.  Flip over the Cards.  Highest Card Wins.  Both Cards are put back into the Deck and the Winner Draws a New Card from the Top.  Last Survivor gets this Card, all Losers Drink.

------------------------------------------------------------------------------------------------------------------------

Card #65
Stratego

- All Play

     - All Teams select either Diamonds, Spades or Hearts from a 52 Card Deck, Mix Cards up and lay them Spread out in Front of your Team.  Everyone gets 3x Random Numbered Clubs to Mix in as well.  These are Bombs.  Each Team also gets 1x Random Club Face Card, these are Spy's.  You can Attack any 1x Team once per Turn.  The Team not involved in the Attack doesn't need to see the Victor.  High Cards defeat Low Cards, Tie and both are Defeated.  Put the Victor Card back where it was and Remove the Defeated Card from the Game.  Aces are Flags, Lose a Flag and your Team Loses and it out.  3's can Diffuse Bombs.  Bombs can't move.  Spy's can Defeat anything they attack (except Bombs), if anything attacks a Spy, the Spy losses.  Last Team left, or last Team that can make a move, gets this Card.  Losers Drink.  

------------------------------------------------------------------------------------------------------------------------

Card #66
Battle Ship

- All Play

     - All 6x Players Make a Grid that goes from A-D and 1-4, ( 16x  Total Spaces ).  Each Player Chooses where to Place a Ship 3x Spaces long and 2x Spaces long on their Grid.  Players go one by one and choose any Player they want to Attack per Turn.  Drink if any of your 2x Ships Sink.  Sole Survivor of the 6x Players gets the Card for their Team.

------------------------------------------------------------------------------------------------------------------------

Card #67
Battle Ship - Team Play

- All Play

     - All 3x Teams Make a Grid that goes from A-D and 1-4, ( 16x Total Spaces ).  Each Team Chooses where to place a Ship 3x Spaces and 2x Spaces long on their Grid.  Teams go one by one and choose 1x Team to Attack per Turn.  Both Players drink if either of their 2x Ships Sink.  Last Team to Survive gets the Card.  

------------------------------------------------------------------------------------------------------------------------

Card #68
Monopoly

- All Play

     - Everyone picks a Number from 1-6, that is now your Property.  Everyone gets 1,000 Chips.  Everyone takes turns Rolling a 6x Sided Die, Roll on Someones Property and Pay them.  Round 1 and Property Costs 100 Chips, Property Costs Increase 100 Chips every Round.  Bankrupt someone and take their Property.  Last one left gets this Card, First Person out takes 2x Shots.  All other Losers Drink.

------------------------------------------------------------------------------------------------------------------------

Card #69
Monopoly -World Edition

- All Play

     - Everyone gets 1,000 Chips + takes turns Rolling 2x Six Sided Die.  Roll a Number no one has,and thats your Property.  Roll on Someones Property and Pay them.  Round 1 and Property Costs 100 Chips, Property Costs Increase 100 Chips every Round.  Bankrupt someone and take their Property.  Last one left gets this Card, First Person out takes 2x Shots.  All other Losers Drink.

------------------------------------------------------------------------------------------------------------------------

Card #70
Random Board Game

- Player Who Draws this Card Only

     - There is a Small Board Game near the Rules Portion of the Game Play.  Take the Game out and Roll 1x Six Sided Die Three Times.  Add those 3x rolls up and that's how many Turns you will have to Finish this Game.  Success = this Card, Failure and both you and your Teammate has to take a Shot.

------------------------------------------------------------------------------------------------------------------------

Card #71
Random Board Game - Team Play

- All Play

     - There is a Small Board Game near the Rules Portion of the Game Play.  Take the Game out and Roll 1x Six Sided Die from Start to Finish to get this Card.  Each of the 3x Teams will attempt to hit the Finish First.   Teams that Lose will have to Drink.

------------------------------------------------------------------------------------------------------------------------

Card #72
Pokemon

- All Play

     - The Player who Draws this Card + His Partner are in the Finals.  All Teams Draw 6x Pokemon Cards and the 2x Teams in the Semi Finals Face off in 6x vs 6x Pokemon Battle Action.  Winning Team Advances to the Finals, Fully Healed.  Finals Winning Team gets this Card, All Losers Drink.  Roll Dice to determine order.

------------------------------------------------------------------------------------------------------------------------

Card #73
Pokemon - Battle Royal

- All Play

     - All Individual Players Draw 3x Pokemon Cards each.  Its 6x Players all going Heads up at the same time.  Last Trainer Standing gets the Card, Losers Drink.  Roll Dice to determine order.

------------------------------------------------------------------------------------------------------------------------

Card #74
Pokemon - Triple Threat

- All Play

     - All 3x Teams Draw 6x Pokemon Cards and we have Triple Threat Action, Last Team Standing gets the Card and Losing Teams Drink.  Roll Dice to determine order.

------------------------------------------------------------------------------------------------------------------------

Card #75
Pokemon - Sudden Death

- All Play

     - All Individual Players Draw 1x Pokemon Card each.  Its 6x Players all going Heads up at one time, Last Trainer Standing gets the Card, Losers Drink.  Roll Dice to determine order.

------------------------------------------------------------------------------------------------------------------------

Card #76
Pokemon - Team Rocket

- All Play

     - Only the Player who drew this Card + his Teammate can get this Card.  The Team that drew this Card will get 12x Pokemon Cards.  Their Opponents are both teams, posing as Team Rocket and working together.  The Opposing Teams will get 5x Pokemon Cards each.  This is a 2 on 1 Handicap Match.  If both Members of Team Rocket are defeated the Trainer Team gets this Card and all of Team Rocket Drinks.  If Team Rocket wins, the Trainers Drink and no one gets a Card.  Roll Dice to determine order.  On a side note, if either Team Rocket member has a Pikachu Card, they can draw 1x extra Pokemon Card.  If they have a Meowth, they automatically go first.

------------------------------------------------------------------------------------------------------------------------

Cards 77-79
Chance

     - Team #1 Losses their best Card and has to Drink. 

     - Team #2 Losses their best Card and has to Drink.

     - Team #3 Losses their best Card and has to Drink.

------------------------------------------------------------------------------------------------------------------------

Cards 80-82
Chance

- Player + Teammate that Draws this Card can only Count, not Drink.

     - Team #1 goes Directly to Level 2.  If they are already on Level 2, they have to Drink for 5x Seconds, counted as Fast or as Slow by the Player who Draws this Card.  If Team #1 is on Level 3, They Forfeit all Level 2 Cards.

     - Team #2 goes Directly to Level 2.  If they are already on Level 2, they have to Drink for 5x Seconds, counted as Fast or as Slow by the Player who Draws this Card.  If Team #2 is on Level 3, They Forfeit all Level 2 Cards.

     - Team #3 goes Directly to Level 2.  If they are already on Level 2, they have to Drink for 5x Seconds, counted as Fast or as Slow by the Player who Draws this Card.  If Team #3 is on Level 3, They Forfeit all Level 2 Cards.

------------------------------------------------------------------------------------------------------------------------

Card #83
Chance

- Player who Draws this Card + Random other Team

     - WILD CARD BITCHES ! ! !  The Person who Draws this Card will switch Levels / Cards with either Team they Choose.  You do this even if this Card effects your team Negatively.  This Card cannot be Gained.  

------------------------------------------------------------------------------------------------------------------------

Card #84

Chance

- All Play

     - Player who Draws this Card must Decide 1x Glass of Wine, 2x Glasses or 3x Glasses.  Each Player Must then Pick a Number from 1-6.  Each Person must have their own Number.  Roll a 6x Sided Die, the Person who's Number is Hit must now Drink the Wine.  No Card can be Gained here.

------------------------------------------------------------------------------------------------------------------------

Card #85
Chance

     - Player who Draws this Card rolls a Six Sided Die.  Roll a 1x and a Random Opponent Slaps you in the Face, Medium Style.  A 2x-3x, you Drink a Full Glass of Wine.  A 4x-5x, your Teammate Drinks a Full Glass of Wine.  A 6x and you get this Card.

------------------------------------------------------------------------------------------------------------------------

Card #86
Chance

     - Player who Draws this Card rolls a Six Sided Die.  Roll a 1x and a Random Opponent of your choice Drinks.  A 2x, two Opponents.  A 3x, three Opponents.  A 4x, All Opponents.  A 5x, you and your Teammate Drink.  A 6x and you get this Card.

------------------------------------------------------------------------------------------------------------------------

Card #87
Chance

     - Player who Draws this Card rolls a Six Sided Die.  Roll a 1x and Boil a pot of Spaghetti, you then need to keep that Spaghetti in your Pockets for the rest of the Game.  A 2x-3x, you Drink a Full Glass of Wine.  A 4x-5x, your Teammate Drinks a Full Glass of Wine.  A 6x and you get this Card.

------------------------------------------------------------------------------------------------------------------------

Card #88
Chance

- Player who Draws this Card + their Teammate

     - Flip a Coin.  Heads and you and your Teammate Chug 4x Glasses of Wine, Combined.  Tails and you get this Card.

------------------------------------------------------------------------------------------------------------------------

Card #89
Chance

- Player who Draws this Card + their Teammate

     - Flip a Coin.  Heads and you and your Teammate Lose your Best Card.  Tails and you get this Card.  If you Flip Heads and you have no Cards you and your Teammate have to take a Combined 5x Shots.

------------------------------------------------------------------------------------------------------------------------

Card #90
Chance

- Player who Draws this Card's Opponents

     - Your Opponents will take out all Dialect Cards and Review them, they then choose a Dialect for you and your Teammate.  They then Re-Shuffle the Cards and Place them back in the Box.  You keep up that Dialect for the next 2x Turns.  Your Turn is now over.

------------------------------------------------------------------------------------------------------------------------

Card #91
Chance

- Player who Draws this Card only

     - Go to Jail, this can be a Closet or a Bathroom, Dealers Choice really.  You cannot come out until you eat an entire Cake.  No Card can be gained here.

------------------------------------------------------------------------------------------------------------------------

Card #92
Chance

- Player who Draws this Card only

     - Put Down this this Mind Card and Draw another Mind Card, after that, take another Turn Drawing a Card.

------------------------------------------------------------------------------------------------------------------------

Card #93
Chance

- All Play

     - Yes Men.  For the next 2x Rounds you are the King.  Everything you say and do is Great and People Kiss your Ass / Compliment everything you say.  Well, not Cheating, of Course, but pretty much Everything else.  Failure to suck up and you Drink.  No Card can be gained here.

------------------------------------------------------------------------------------------------------------------------

Card #94
Chance

- Player who Draws this Card only

     - Eat this Card.  If you fail to do so in the next 1x Minute you and your Teammate must Drink for 5x Seconds, counted by one of your Opponents.  No Card can be Gained here.

------------------------------------------------------------------------------------------------------------------------

Card #95
Chance

- All Play

     - Not it.  Last Person to Say " Not it " has to Drink 1x Glass of Wine.  No Card can be gained here.

------------------------------------------------------------------------------------------------------------------------

Card #96
Chance

- Player who Draws this Card only

     - Little Man.  Player who Draws this Card can only be on their Knees for the Next 15x Minutes.  No Card can be Gained here.

------------------------------------------------------------------------------------------------------------------------

Card #97
Chance

- Player who Draws this Card only

     - Blind Luck.  You Must Wear a Blindfold for the Next 2x Turns.  No Card can be Gained here.

------------------------------------------------------------------------------------------------------------------------

Card #98
Chance

- Player that Draws this Card + his Teammate

     - Get out of Drinking Free.  Keep this Card, when you + your Teammate want to get out of a Drinking Penalty Cash in this Card.  No Card can be gained here.

------------------------------------------------------------------------------------------------------------------------

Card #99
Chance

- All Play

     - Thirst Quencher. Everybody Drinks.  No Card can be gained here.

------------------------------------------------------------------------------------------------------------------------

Card #100
Chance

- Player who Draws this Card + his Teammate

     - Jurassic Park.  The Player who Draws this Card + his Teammate have to lock their Elbows to their Sides and have T-Rex Arms for the Next 2x Turns.  Failure and Drink.  No Card can be Gained here.

------------------------------------------------------------------------------------------------------------------------